Chapter 10 update 2 - Stars

Hello everyone and welcome to the 2nd update of the 10th Chapter of Minescape!

Minescape Chapter 10 update 2 - Stars

This update brings a new mining activity - Shooting stars alongside small bugfixes & QoL changes.

Shooting stars

It's a bird... It's a plane... It's a shooting star! A brand new activity has landed in the world Minescape.

Every 1 and a half to two hours, at a random time, a shooting star will fall down somewhere in the world from a list of 50 possible locations, and you have to find it! Once found, the star can be mined down to it's core for some afk mining xp and a new currency reward - stardust!

Finding the location may sound hard, however the update comes with a brand new item, island furniture utility block & in-world block - Telescope. The telescope can be used to determine the size of the star, approximate landing time and even the size of the star!

Minescape Star Sprite

The telescope comes in 3 kinds:

  • Inventory item (can be purchased using stardust, comes in 3 variants, each providing more information about the next star to crash)
  • Construction island utility block - only gives an approximate size, time & location
Minescape POH Telescope
  • In-world block (Wizzards' tower & observatory) - only gives an approximate size, time & location

The first player to discover a crashed star gets some bonus mining experience. The star lasts until it's mined down completely or the next one falls.

Stardust can be spent on more than just telescopes. Visit the stardust store in the Wizzards' tower to unlock the following:

Minescape Star Reward Shop
  • Celestial ring (mine 4% faster)
  • Soft clay pack
  • Bag full of gems
  • Stargazer title
  • Star sprite pet
  • Portable Telescope v1, v2, v3

QoL changes & bugfixes

As always, we're finishing off this update with some bugfixes & quality of life changes:

  • Some NPCs were moved to their own booths in the Grand Exchange
  • Compacted the /slayer message - it should appear shorter, more descriptive
  • Added more light blocks to various areas around the game
  • Fixed the snake idle & walk animations
  • Fixed red dragons missing magic level (dragonfire damage)
  • Fixed the Games Necklace teleport icon for Barbarian Outpost
  • Reduced the length of the lobby id in the sidebar menu

Staff applications

GamesLabs is actively accepting Staff Applications! We are looking for players passionate about contributing to the GamesLabs Network, Minescape, and other exciting projects. We are specifically looking for players to assist on the following teams:

  • Build team: Responsible for bringing the GamesLabs Network to life! Builds include Minescape Points of Interest, Minigames, Network Lobby, Convention Booths, etc. Previous build experience is helpful and preferred.
  • Asset design team: Responsible for creating monster/item models, new UIs, icons, and more! Experience in all these fields is not necessary, but is preferred!

If you are interested in joining our team, please apply on our website at the following link: https://www.GamesLabs.net/apply

We look forward to receiving & reviewing your applications!

The end

That's all for the 2nd update of the 10th chapter. Make sure to join our Discord if you haven't already!